A1 Path of the Slave Masters - PDF

A1 Path of the Slave Masters - PDF
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It has been 50 years since the purple-sailed ships terrorized the coasts. But they have returned and this time they have become more ruthless and efficient. Entire villages disappear in a single night. Darker still is the purpose that drives these new Slave Masters as those that are captured do appear in any of the slave markets. A scant few are ransomed, but they have no memories of their ordeal. A brave group of adventurers managed to defeat the slavers in the past and such a group must be summoned to follow the hidden Path of the Slave Masters!

Path of the Slave Masters is an adventure designed for 4 to 6 characters of 5th to 7th level. The scenario requires the First Edition Advanced rules and is compatible with the OSRIC™ rules system.